Anne Dubos, Olivier Jeudy
Keywords: gesture, industrial heritage, mixed reality, environment
What is a gesture? How to record it? And how to conserve it as the living matter? While some results found by artists (dancers, actors and performers) promote a better understanding of the development of technical movement and its transmission (Dietrich, 2009, Coubard, 2011, Jego, 2013), never have been made archives of body movement in three dimensions yet. At the crossroads of disciplinary skills (anthropology, environmental & digital arts, biomechanics, cognitive sciences, architecture, urban planning and landscape), the purpose of our article is to formulate new emerging environment theories for a future heritage. To do so, we propose a case study for a Virtual Reality device of the former industrial site of Chalon-sur-Saône.